branch: interactive/develop 「№178」
Commited by: Josh Miller
GitHub commit link: 「92363f7bdfa8ad87」 「№5099」
Difference from previous tested commit:  code diff
Commit date: 2020-12-02 14:44:27

Merge pull request #5099 from RosettaCommons/joshmiller/macro-fixes [Foldit] Minor recipe fixes and deprecation warning Release Notes: - Fixed a bug which caused little square boxes ("LSBs") to appear in recipes when pasting in tab characters - Fixed the description of Lua function IsRecipeBand which returns whether a band was modified by a recipe

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branch: interactive/develop 「№177」
Commited by: Josh Miller
GitHub commit link: 「26ce49ca6b4f637a」 「№5106」
Difference from previous tested commit:  code diff
Commit date: 2020-11-30 12:38:57

Merge pull request #5106 from RosettaCommons/joshmiller/logging-update [Foldit] Logging Update

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branch: interactive/develop 「№176」
Commited by: Henry Solberg
GitHub commit link: 「7be2b576e1d6aa39」 「№5095」
Difference from previous tested commit:  code diff
Commit date: 2020-11-20 17:35:59

Merge pull request #5095 from RosettaCommons/interactive/solberg/contact_ms_fix [foldit] contact ms soft crash and sqrt tweak

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branch: interactive/develop 「№175」
Commited by: Henry Solberg
GitHub commit link: 「2094c6adf1e15c23」 「№5083」
Difference from previous tested commit:  code diff
Commit date: 2020-11-19 01:05:23

Merge pull request #5083 from RosettaCommons/interactive/solberg/contact_molecular_surface [foldit] fix ddg with cutpoints by using residue selection

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branch: interactive/develop 「№174」
Commited by: Henry Solberg
GitHub commit link: 「fb8ffaf1591c2fff」 「№5086」
Difference from previous tested commit:  code diff
Commit date: 2020-11-17 14:12:39

Merge pull request #5086 from RosettaCommons/interactive/solberg/contact_ms_fix [foldit] Interactive/solberg/contact ms fix

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branch: interactive/develop 「№173」
Commited by: Josh Miller
GitHub commit link: 「c9aade77c820cb0d」 「№4569」
Difference from previous tested commit:  code diff
Commit date: 2020-11-09 16:46:12

Merge pull request #4569 from RosettaCommons/interactive/qol-updates Big Quality of Life Patch! Release notes: UI / Gameplay -- Updated the Mutate icon -- Backbone pins are now colored purple when locked -- Achievements now describe the achievement earned -- Rubber bands are now colored differently based on optimal bonding distances -- Rubber bands are now colored darker if a recipe made them -- Dark mode is now on by default -- Arrows on the Clashing Importance, Band Strength/Length, and other sliders now make more fine-grain adjustments -- Increased the maximum Undo Graph length to 1000 -- Renamed "Memory Usage" to "RAM Usage" on the Undo Graph -- Text entry can now be selected and cut/copied like in modern text editors -- Text entry now supports undo/redo (Ctrl+Z to undo, Ctrl+Y or Ctrl+Shift+Z to redo) -- Chat and recipe output can now be selected and copied (per message) Options -- Overhauled the General Options menu -- Added the option to adjust music and sound volume -- Added the option to adjust the font size of chat, recipe output, and tooltips -- Added the option to change the default rubber band length to either 2.0 or 3.5 (this toggle can also be bound to a hotkey) -- Added the option to change the default rubber band settings to the last manually set strength/length -- The Rama Map can now be bound to a hotkey -- Recipes can now be bound to hotkeys -- Removed the Advanced GUI option; this option is now on by default after the tutorial -- Removed deprecated chat options Camera -- Reversed the default camera zoom direction to be more intuitive -- Switched RMB and MMB camera controls to be more intuitive -- Added options to toggle these changes in the Controls menu Chat -- Extended the size of the chat window -- Added a help button to show available IRC commands -- Added a button to copy the entire chat history to your clipboard -- Added the IRC command to report a player for chat abuse by typing /report username -- The player list now shows which players have been chatting since you logged in -- Server messages now appear in red -- Messages sent from Discord now show an icon indicating their origin -- Emojis sent from Discord now appear as “[emoji]” instead of “????” -- Players can now create a link to Foldit's Discord by sending "!discord" -- Players can now create a link to Foldit's group list by sending "!group" -- Players can now create a link to Foldit's recipe list by sending "!recipes" -- Moderators can now kick and ban players from the in-game chat -- Moderators now appear in chat with a crown icon -- Moderators and staff can now send external links in chat -- Staff now appear in chat with green names and a beaker icon -- Staff can now add/remove moderators temporarily from the in-game chat -Bugfixes and Improvements -- Fixed a bug where German and French keyboards were unable to type '@' into text boxes -- Fixed bugs preventing long and multi-line chat messages from sending correctly -- Fixed typos in options.txt and theme.txt -- Improved option saving Cookbook and Recipes -- Added a Cookbook Starter Pack to empty cookbooks -- Added Lua function 'behavior.UseCutBands(boolean enable)' to enable or disable cut bands. -- Added Lua function 'structure.IdealSSSelected' to use Ideal SS on selected segments -- Added Lua functions to get the residues and atoms at each side of a band (referred to as the "base" side and "end" side) ---- 'band.GetResidueBase(int bandIndex)' returns the residue index at the base ---- 'band.GetResidueEnd(int bandIndex)' returns the residue index at the end ---- 'band.GetAtomBase(int bandIndex)' returns the atom index at the base (experimental feature) ---- 'band.GetAtomEnd(int bandIndex)' returns the atom index at the end (experimental feature) -- Added Lua function 'band.IsRecipeBand' which returns whether a band was made by a recipe -- These Lua functions now take an optional boolean recipesOnly which will apply the function only to recipe-made bands if true: ---- band.DeleteAll ---- band.DisableAll ---- band.EnableAll ---- band.GetCount Campaign -- Removed Alignment and DNA puzzles -- Revised ending level structure

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branch: interactive/develop 「№172」
Commited by: Henry Solberg
GitHub commit link: 「768731e07c66aa4a」 「№5065」
Difference from previous tested commit:  code diff
Commit date: 2020-11-04 15:07:26

Merge pull request #5065 from RosettaCommons/interactive/solberg/asynchronous_filters [foldit] graded metric bonuses

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branch: interactive/develop 「№171」
Commited by: Henry Solberg
GitHub commit link: 「f9adec655415b0db」
Difference from previous tested commit:  code diff
Commit date: 2020-11-03 19:07:39

fix minor typo in lua_functions.cc

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branch: interactive/develop 「№170」
Commited by: Henry Solberg
GitHub commit link: 「7ba6f22b92f575d9」 「№5059」
Difference from previous tested commit:  code diff
Commit date: 2020-10-28 18:43:21

Merge pull request #5059 from RosettaCommons/interactive/solberg/contact_molecular_surface [foldit] add contact molecular surface surface to foldit

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branch: interactive/develop 「№169」
Commited by: Josh Miller
GitHub commit link: 「f524147405fda267」 「№5040」
Difference from previous tested commit:  code diff
Commit date: 2020-10-28 13:52:10

Merge pull request #5040 from RosettaCommons/joshmiller/reset-button Fix selection interface Undo panel; Release notes: - Fixed a bug where the reset puzzle button was relocated. - Removed help/glossary buttons from the selection interface Undo panel.

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branch: interactive/develop 「№168」
Commited by: Rocco Moretti
GitHub commit link: 「aec7416497fdb2d1」 「№5055」
Difference from previous tested commit:  code diff
Commit date: 2020-10-26 17:34:38

Merge pull request #5055 from RosettaCommons/roccomoretti/interactive_minor_fixes [Foldit] Two small fixes for Foldit Two issues noticed by players: * Remove extra linebreak in log file for tool completion. * If the debug.txt crash file is corrupted for some reason, it will stick around and never get deleted, shadowing any new crashes. Catch that situation and move the corrupted debug.txt out of the way. But if there's a server issue, keep it in the same location for a potential retry.

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branch: interactive/develop 「№167」
Commited by: Josh Miller
GitHub commit link: 「20b5ef4950b42e67」 「№4824」
Difference from previous tested commit:  code diff
Commit date: 2020-10-21 11:41:50

Merge pull request #4824 from RosettaCommons/joshmiller/image-resizing Add window-relative image scaling; no release notes

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branch: interactive/develop 「№166」
Commited by: Josh Miller
GitHub commit link: 「ba72acc7ea51ab1e」 「№4825」
Difference from previous tested commit:  code diff
Commit date: 2020-10-21 11:41:29

Merge pull request #4825 from RosettaCommons/joshmiller/safe-space-tip Loading tip about community guidelines; No release notes

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branch: interactive/develop 「№165」
Commited by: Josh Miller
GitHub commit link: 「6b5d42898dcf0221」 「№4810」
Difference from previous tested commit:  code diff
Commit date: 2020-10-21 11:41:08

Merge pull request #4810 from RosettaCommons/joshmiller/20200622_Clayton_3 Fix Lua help(), refactor filter getters/setters Release notes: Minor improvements to the Lua help function.

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branch: interactive/develop 「№164」
Commited by: Josh Miller
GitHub commit link: 「e469ae1acc5b8d5a」 「№4811」
Difference from previous tested commit:  code diff
Commit date: 2020-10-21 11:40:10

Merge pull request #4811 from RosettaCommons/joshmiller/residue-art Make art style consistent in residue previews Release notes: Updated residue selection visuals

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branch: interactive/develop 「№163」
Commited by: Josh Miller
GitHub commit link: 「219bbc349509a005」 「№4841」
Difference from previous tested commit:  code diff
Commit date: 2020-10-21 11:38:44

Merge pull request #4841 from RosettaCommons/joshmiller/new-importance-sliders Add new importance sliders Release notes: - Added new sliders for sidechain and backbone hydrogen bond importance - Added new Lua functions for changing the importance of packing, hiding, pairwise, and density subscores - Added a checkbox in the Behavior menu to allow/disallow recipes changing subscore importances

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