branch: interactive/develop 「№284」
Commited by: Henry Solberg
GitHub commit link: 「2cc1d1c264a332ad」 「№5524」
Difference from previous tested commit:  code diff
Commit date: 2021-08-03 16:27:00
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #5524 from RosettaCommons/interactive/solberg/alpha_fold_panel [foldit] dont refresh shared solutoins when panel closed, fix nonlinux crash

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№283」
Commited by: Jeff Flatten
GitHub commit link: 「a57a2ac6a1c67398」 「№5517」
Difference from previous tested commit:  code diff
Commit date: 2021-08-02 19:25:32
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #5517 from RosettaCommons/interactive/solberg/alpha_fold_panel [foldit] disable load button for pending solutions in alphafolddialog

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№282」
Commited by: Jeff Flatten
GitHub commit link: 「337aa43154397d95」 「№5507」
Difference from previous tested commit:  code diff
Commit date: 2021-07-31 02:27:03

Merge pull request #5507 from RosettaCommons/interactive/solberg/alpha_fold_panel [foldit] Alpha Fold results from server

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branch: interactive/develop 「№281」
Commited by: Josh Miller
GitHub commit link: 「8115793a75237a85」 「№5506」
Difference from previous tested commit:  code diff
Commit date: 2021-07-23 11:28:33

Merge pull request #5506 from RosettaCommons/AlexStoneman/dojo-experiment [Foldit] Resolve Dojo experiment conflicts with achievements Release notes: - Hotfix to the recent Dojo update

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branch: interactive/develop 「№280」
Commited by: Alex Stoneman
GitHub commit link: 「dd922f3fac8deb31」 「№5501」
Difference from previous tested commit:  code diff
Commit date: 2021-07-22 12:17:16

Merge pull request #5501 from RosettaCommons/AlexStoneman/dojo-experiment [Foldit] Add Dojo experimental changes Release Notes: - Updates to Dojo mode

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branch: interactive/develop 「№279」
Commited by: Rocco Moretti
GitHub commit link: 「2e3b4e0c2208e27d」 「№5485」
Difference from previous tested commit:  code diff
Commit date: 2021-07-16 12:33:39

Merge pull request #5485 from RosettaCommons/roccomoretti/interactive_fix_disulfide_bug [Foldit] Fix bug with use_disulfide_tool in puzzle setup. Recent changes introduced a bug with puzzle_setups which contain an explicit '0' with use_disulfide_tool. This should fix it.

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branch: interactive/develop 「№278」
Commited by: Henry Solberg
GitHub commit link: 「4d2614febf1d1ed7」 「№5494」
Difference from previous tested commit:  code diff
Commit date: 2021-07-15 19:46:34

Merge pull request #5494 from RosettaCommons/interactive/solberg/undo_graph_clear_crash_fix [foldit] add check for no last value to temporary frame deletion

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branch: interactive/develop 「№277」
Commited by: Rocco Moretti
GitHub commit link: 「8493f22817213bd3」 「№5473」
Difference from previous tested commit:  code diff
Commit date: 2021-07-08 10:45:29

Merge pull request #5473 from RosettaCommons/roccomoretti/interactive_fix_rdkit_rotamers [Foldit] Fix ThreadedRDKitRotamerLibrarySpecification The merge with master resulted in a crash with ligand design puzzles, due to the need of using the clone() method (which was unimplemented before, due to uncopyable mutex. By moving the thread-related code to a dedicated helper class, we can make the ThreadedRDKitRotamerLibrarySpecification::clone() method functional. (Clones share the thread-using class.)

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branch: interactive/develop 「№276」
Commited by: Brian Koepnick
GitHub commit link: 「063d4c974ac53bd2」 「№5474」
Difference from previous tested commit:  code diff
Commit date: 2021-07-07 19:59:33

Merge pull request #5474 from RosettaCommons/koepnick/foldit_contactms [Foldit] Update ContactMS constructor used by Foldit

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branch: interactive/develop 「№275」
Commited by: Rocco Moretti
GitHub commit link: 「00d3a18ae32a0d93」 「№4598」
Difference from previous tested commit:  code diff
Commit date: 2021-07-06 13:09:50

Merge pull request #4598 from RosettaCommons/roccomoretti/interactive/develop_master_merge2020 Foldit: Merge a recent(ish) version of master into the interactive/develop branch. Update the Rosetta version for Foldit to a recent-ish version. Due to the update on submodules, this includes a change on how Foldit on Windows needs to be downloaded/built (Powershell instead of cygwin, to allow MSVC to properly work with native symlinks.)

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branch: interactive/develop 「№274」
Commited by: Josh Miller
GitHub commit link: 「ac8d45b34b2c36e8」 「№5462」
Difference from previous tested commit:  code diff
Commit date: 2021-06-30 18:54:30

Merge pull request #5462 from RosettaCommons/joshmiller/dojo-adjust [Foldit] Don't make client-side adjustments to Dojo goal scores or match results Release notes: - Slight changes to Dojo's matchmaking behavior

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branch: interactive/develop 「№273」
Commited by: Josh Miller
GitHub commit link: 「a7af2e9d10043a5c」 「№5467」
Difference from previous tested commit:  code diff
Commit date: 2021-06-28 17:42:38

Merge pull request #5467 from RosettaCommons/joshmiller/dojo-hotfix [Foldit] Hotfix: Register Dojo before requiring Dojo registration Release notes: - Fixed a bug preventing anyone from entering Dojo mode

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branch: interactive/develop 「№272」
Commited by: Josh Miller
GitHub commit link: 「44347403f58a86a2」 「№5455」
Difference from previous tested commit:  code diff
Commit date: 2021-06-23 16:47:24

Merge pull request #5455 from RosettaCommons/joshmiller/dojo-registration [Foldit] Delay Dojo Registration

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branch: interactive/develop 「№271」
Commited by: Seth Cooper
GitHub commit link: 「f03a7cb188331c20」 「№5461」
Difference from previous tested commit:  code diff
Commit date: 2021-06-23 14:44:27

Merge pull request #5461 from RosettaCommons/interactive/resources [Foldit] Remove check for resources/images/locales/

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branch: interactive/develop 「№270」
Commited by: Rocco Moretti
GitHub commit link: 「c34a9ffe87370f42」 「№5446」
Difference from previous tested commit:  code diff
Commit date: 2021-06-12 10:09:33

Merge pull request #5446 from RosettaCommons/roccomoretti/interactive_fix_puzzle_setup_crash [ Foldit ] Hotfix segfault in puzzle setup With my recent changes, I was effectively modifying a container while iterating over it, which can lead to memory corruption. This didn't show up on my machine, but was causing crashes on some players machines when they accessed the tutorial levels. This correct that. It also addresses several uninitialized variable issues which Valgrind noticed while I was debugging the crash.

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branch: interactive/develop 「№269」
Commited by: Rocco Moretti
GitHub commit link: 「c56d86c656a829e2」 「№5443」
Difference from previous tested commit:  code diff
Commit date: 2021-06-09 21:43:09

Merge pull request #5443 from RosettaCommons/roccomoretti/interactive_fix_selection_blueprint [Foldit] Hotfix of blueprint button in selection mode. The new layout code was missing the button to access the Blueprint tool. This hotfix puts it back in.

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