branch: interactive/develop 「№593」
Commited by: Sten Heinze
GitHub commit link: 「9d386c71bfcac6d1」 「№6409」
Difference from previous tested commit:  code diff
Commit date: 2023-06-16 11:11:25
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6409 from RosettaCommons/stenheinze/interactive-fix-libc-linking [Foldit] Stenheinze/interactive fix libc linking

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Test: mac.clang.foldit.build.release

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Test: ubuntu-20.04.clang.foldit.unit.debug

Failed sub-tests (click for more details):
game:GameApplicationTests_switch


branch: interactive/develop 「№592」
Commited by: Thomas Scott
GitHub commit link: 「cedb5e0c64965506」 「№6383」
Difference from previous tested commit:  code diff
Commit date: 2023-05-10 15:56:13
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6383 from RosettaCommons/jtscott/interactive_ligand_queue_conformer_error Ligand Queue Conformer Error

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№591」
Commited by: Rocco Moretti
GitHub commit link: 「29181dc847e1edc3」 「№6375」
Difference from previous tested commit:  code diff
Commit date: 2023-04-04 11:41:36
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6375 from RosettaCommons/roccomoretti/interactive_clogp_updates [Foldit] Add lower bounds for various Ligand Objectives. The cLogP, HbondDonor and HbondAcceptor objectives were lacking lower bounds on their settings. Add settings for these lower bounds. I also adjusted how cLogP can calculate its penalty to be slightly different. (The default behavior for filters should be the same as before.)

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№590」
Commited by: Rocco Moretti
GitHub commit link: 「6eb3fa5fe8649ae3」 「№6377」
Difference from previous tested commit:  code diff
Commit date: 2023-04-04 11:41:07
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6377 from RosettaCommons/roccomoretti/interactive_properties_fix [Foldit] Fix ligand property display. Ligand properties are floating point numbers. Don't cram them through Size. (Especially as they may become negative.)

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№589」
Commited by: Rocco Moretti
GitHub commit link: 「fcddc610e1c74307」 「№6374」
Difference from previous tested commit:  code diff
Commit date: 2023-04-04 11:40:26
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6374 from RosettaCommons/roccomoretti/interactive_limit_ligand_matches [Foldit] Update LigandSubstructureFilter to allow setting the maximum number of matches. Add a parameter to the LigandSubstructureFilter to allow the setup to limit the number of matches (per pattern) which are counted. This not only allows us to limit how negative the score can go when you have multiple matches of the pattern (potentially useful when there's high degeneracy in the structure), but it allows us to use it with a negative penalty to create desired pattern bonuses without exposing us to pattern stacking exploits like the one which was seen for the VHL Round 5 puzzle.

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Test: mac.clang.foldit.build.release

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Test: ubuntu-20.04.clang.foldit.unit.debug

Failed sub-tests (click for more details):
game:GameApplicationTests_switch


branch: interactive/develop 「№588」
Commited by: Brian Koepnick
GitHub commit link: 「aeaa9c0fcfc8b94a」 「№6348」
Difference from previous tested commit:  code diff
Commit date: 2023-03-01 16:46:08
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6348 from RosettaCommons/koepnick/foldit_ignore_zero_occ [Foldit] Don't ignore atoms with zero occupancy

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branch: interactive/develop 「№587」
Commited by: Brian Koepnick
GitHub commit link: 「1b0adff1b47f198d」
Difference from previous tested commit:  code diff
Commit date: 2023-02-27 15:24:20
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Empty commit for release PR

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branch: interactive/develop 「№586」
Commited by: Andreas Petrides
GitHub commit link: 「b06c801603703f1e」 「№6341」
Difference from previous tested commit:  code diff
Commit date: 2023-02-22 16:03:36
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6341 from RosettaCommons/interactive/petrides/fix_hbond_trim_crash [Foldit] Fix Lingering Trim Crash and Undo Behavior For Trim Action

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№585」
Commited by: Thomas Scott
GitHub commit link: 「d2799758c179e622」 「№6342」
Difference from previous tested commit:  code diff
Commit date: 2023-02-22 16:00:45
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6342 from RosettaCommons/jtscott/interactive_ligand_queue_update [Foldit] Ligand Queue Update

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№584」
Commited by: Rocco Moretti
GitHub commit link: 「42cc18057578ac93」 「№6351」
Difference from previous tested commit:  code diff
Commit date: 2023-02-22 14:41:30
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6351 from RosettaCommons/roccomoretti/ligand_queue_card [Foldit] Add help card for Ligand Queue. (No release notes, as it's part of other updates.)

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№583」
Commited by: Rocco Moretti
GitHub commit link: 「03cf38307194e9f2」 「№6312」
Difference from previous tested commit:  code diff
Commit date: 2023-02-22 14:39:48
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6312 from RosettaCommons/roccomoretti/interactive_help_hotkey [Foldit] Add context-sensitive help The way it works is that if something has context sensitive help, it will be notated with a small icon in the tooltip. Then, if the tooltip is open, pressing the help hotkey (default F1 or alt-H) will bring up the help menu, but will automatically open the help menu with the corresponding help topic already pulled up. (The topic to be open is specified when creating the tooltip.) Right now it's only implemented for the action buttons, though the way it's implemented is such that the icon always appears for all actions. (All float menu buttons.) -- We can also put help info on other GUI elements - basically, anything which has a tooltip is a candidate. RELEASE NOTES: Add context sensitive help. Some GUI elements now have little question mark icons in their tooltips, which indicates there's a corresponding help page. Pressing the Help hotkey (default "F1" or "Alt-H") when the tooltip is open will take you directly to that help page.

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№582」
Commited by: Rocco Moretti
GitHub commit link: 「210e8f03f021186a」 「№6340」
Difference from previous tested commit:  code diff
Commit date: 2023-02-21 12:07:03
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6340 from RosettaCommons/roccomoretti/interactive_fix_addbond_softcrash [Foldit] Fix soft crash in AddBond. The AddBond action was attempting to add hydrogens prior to checking feasibility. The way this was working is generating a soft crash. This isn't necessary for the current way we're handling ligand introduction, skip that to avoid getting soft crashes. RELEASE NOTES: Fix internal issue with how the small molecule design panel bond introduction works.

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№581」
Commited by: Rocco Moretti
GitHub commit link: 「c5a5992dd03cc7d1」 「№6338」
Difference from previous tested commit:  code diff
Commit date: 2023-02-21 12:05:50
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6338 from RosettaCommons/roccomoretti/interactive_mmff_soft_crash [Foldit] Fix common soft crash issue with MMFF wiggle. Fix an issue with soft crashes when MMFF wiggle is used. Turns out the handling of Arginine doesn't properly account for charging the sidechain, which results in problems with parameterizing it in MMFF. RELEASE NOTES: Fix internal issue with MMFF Wiggle in certain cases.

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№580」
Commited by: Rocco Moretti
GitHub commit link: 「2ed1c29e7e356d17」 「№6337」
Difference from previous tested commit:  code diff
Commit date: 2023-02-21 12:04:41
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6337 from RosettaCommons/roccomoretti/fix_cl_objective_issue [Foldit] Fix compound library objective not recognizing library compounds. There were some edge cases in the Compound Library Objective where it wasn't recognizing that a compound from the library is actually from the library. This has to do with the compound comparison method, which wasn't properly normalizing the from-Foldit structure in the same way the library compounds were. RELEASE NOTES: Fix bug where the Compound Library Objective wasn't recognizing compounds from the Compound Library.

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№579」
Commited by: Seth Cooper
GitHub commit link: 「cbf5fd118a3a9fe1」 「№6347」
Difference from previous tested commit:  code diff
Commit date: 2023-02-20 21:17:55
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6347 from RosettaCommons/interactive/win-installer [Foldit] Update Windows installer finding NSIS.

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branch: interactive/develop 「№578」
Commited by: koepnick
GitHub commit link: 「3daef49c7021495f」
Difference from previous tested commit:  code diff
Commit date: 2023-02-20 13:04:32
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Empty commit for release PR

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Test: mac.clang.foldit.build.release

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Test: ubuntu-20.04.clang.foldit.unit.release

Failed sub-tests (click for more details):
game:ServerTests


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