branch: interactive/develop 「№568」
Commited by: Brian Koepnick
GitHub commit link: 「3a756c44c208b4fb」 「№6302」
Difference from previous tested commit:  code diff
Commit date: 2022-11-22 15:07:47
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6302 from RosettaCommons/koepnick/foldit_server_exceptions [Foldit] Add catch ServerExceptions

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Test: ubuntu-20.04.clang.foldit.build.debug

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branch: interactive/develop 「№567」
Commited by: Brian Koepnick
GitHub commit link: 「164d64cd01dbf6ab」 「№6300」
Difference from previous tested commit:  code diff
Commit date: 2022-11-18 14:35:56
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6300 from RosettaCommons/koepnick/foldit_alphafold_renum [Foldit] Reformat AlphaFold submission PDB

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Test: ubuntu-20.04.clang.foldit.build.debug

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branch: interactive/develop 「№566」
Commited by: Andreas Petrides
GitHub commit link: 「71b522148172e893」 「№6058」
Difference from previous tested commit:  code diff
Commit date: 2022-11-17 15:48:57
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6058 from RosettaCommons/interactive/petrides/trim_pose_jump_locks [Foldit] Change Trim Pose Backbone Locking to Use Jump Locks

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Test: ubuntu-20.04.clang.foldit.build.debug

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branch: interactive/develop 「№565」
Commited by: Brian Koepnick
GitHub commit link: 「08b159972479ea5e」 「№6299」
Difference from previous tested commit:  code diff
Commit date: 2022-11-15 19:03:33
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6299 from RosettaCommons/koepnick/foldit_puzzle_menu_select [Foldit] Update puzzle selection in puzzle menu layout

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№564」
Commited by: Brian Koepnick
GitHub commit link: 「90285dcd8450b66c」 「№6298」
Difference from previous tested commit:  code diff
Commit date: 2022-11-15 14:02:08
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6298 from RosettaCommons/interactive/release [Foldit] Merge interactive/release

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Test: mac.clang.foldit.build.release

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Test: ubuntu-20.04.clang.foldit.unit.debug

Failed sub-tests (click for more details):
interactive:FilterTests


branch: interactive/develop 「№563」
Commited by: Brian Koepnick
GitHub commit link: 「30d734f154a2e8dc」 「№6293」
Difference from previous tested commit:  code diff
Commit date: 2022-11-11 15:54:22
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6293 from RosettaCommons/koepnick/foldit_xcode_warnings [Foldit] Miscellaneous code cleanup

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№562」
Commited by: Brian Koepnick
GitHub commit link: 「86dca72049542e7a」 「№6290」
Difference from previous tested commit:  code diff
Commit date: 2022-11-10 16:03:04
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6290 from RosettaCommons/koepnick/foldit_af2_filter_bonus [Foldit] Apply filter bonus for AF2 predictions

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Test: mac.clang.foldit.build.release

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Test: ubuntu-20.04.clang.foldit.unit.debug

Failed sub-tests (click for more details):
interactive:FilterTests


branch: interactive/develop 「№561」
Commited by: Brian Koepnick
GitHub commit link: 「e9583e1a3c06732e」 「№6288」
Difference from previous tested commit:  code diff
Commit date: 2022-11-09 13:40:51
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6288 from RosettaCommons/koepnick/foldit_upload_solns_private [Foldit] Auto-upload solutions for private puzzles

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№560」
Commited by: Jeff Flatten
GitHub commit link: 「1ad97c2884fb470d」 「№6291」
Difference from previous tested commit:  code diff
Commit date: 2022-11-09 13:06:33
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6291 from RosettaCommons/jflat06/fix-windows-header [Foldit] Fix windows #include

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№559」
Commited by: Rocco Moretti
GitHub commit link: 「fca86f086e7b28d9」 「№6282」
Difference from previous tested commit:  code diff
Commit date: 2022-11-08 10:16:59
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6282 from RosettaCommons/roccomoretti/interactive_fix_nitro_issue [Foldit] Fix reprotonation issue with nitro groups. Nitro groups in library compound loading were having some issues with the reprotonation code, as there was some latent radical electron annotations being left on the atoms. Those aren't needed. RELEASE NOTES: Fix bug where library compounds with nitro groups were being labeled as "not chemically feasible".

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Test: mac.clang.foldit.build.release

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Test: ubuntu-20.04.clang.foldit.unit.debug

Failed sub-tests (click for more details):
game:GameApplicationTests_switch


branch: interactive/develop 「№558」
Commited by: Rocco Moretti
GitHub commit link: 「4cb43a22ce4dbe3d」 「№6283」
Difference from previous tested commit:  code diff
Commit date: 2022-11-08 10:16:34
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6283 from RosettaCommons/roccomoretti/interactive_release_info [Foldit] Add Release ID to in-game panel. Since we identify the Releases by number in the release notes, it would be really convenient to have some way of checking what the release number of the client actually is (versus the build ID). RELEASE NOTES: Add the release number (corresponding to the release notes page) to the options panel.

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№557」
Commited by: Jeff Flatten
GitHub commit link: 「d559333c3265b603」 「№6285」
Difference from previous tested commit:  code diff
Commit date: 2022-11-07 20:19:42
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6285 from RosettaCommons/jflat06/add-game-library-pdb [Foldit] Add game_library.pdb to the win binary component.

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Test: mac.clang.foldit.build.release

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Test: ubuntu-20.04.clang.foldit.unit.debug

Failed sub-tests (click for more details):
game:GameApplicationTests_switch
Test: ubuntu-20.04.clang.foldit.unit.release

Failed sub-tests (click for more details):
game:GameApplicationTests_switch


branch: interactive/develop 「№556」
Commited by: Brian Koepnick
GitHub commit link: 「ce31f8d22ccff29f」 「№6284」
Difference from previous tested commit:  code diff
Commit date: 2022-11-07 18:45:51
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6284 from RosettaCommons/koepnick/foldit_update_res_animate [Foldit] Clear residue animation after update

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Test: mac.clang.foldit.build.release

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Test: ubuntu-20.04.clang.foldit.unit.release

Failed sub-tests (click for more details):
game:GameApplicationTests_switch


branch: interactive/develop 「№555」
Commited by: Rocco Moretti
GitHub commit link: 「d7c5b6adaf3e324a」 「№6286」
Difference from previous tested commit:  code diff
Commit date: 2022-11-07 17:38:58
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6286 from RosettaCommons/roccomoretti/interactive_fix_extra_bt [Foldit] More thourough rounded coordinate checks. Do a better job of checking for rounded coordinates. Default the soft crash to including a backtrace. This is probably the desired default behavior. Enable the rounded coordinate checking for everyone. This should hopefully get us more info. Add rounded coordinate checking to the initial structure load for puzzles. (On the off chance this is what's causing it.) Add rounded coordinate checking to the loading of solutions. RELEASE NOTES: Additional checking for an intermittent bug.

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№554」
Commited by: Brian Koepnick
GitHub commit link: 「e7e442dbf4e9d395」 「№6268」
Difference from previous tested commit:  code diff
Commit date: 2022-11-03 16:06:55
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6268 from RosettaCommons/interactive/develop [Foldit] Release V13

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Test: mac.clang.foldit.build.release

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branch: interactive/develop 「№553」
Commited by: Brian Koepnick
GitHub commit link: 「6ab0f563db096108」 「№6269」
Difference from previous tested commit:  code diff
Commit date: 2022-11-03 16:05:15
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6269 from RosettaCommons/jtscott/interactive_ligand_design_panel_persistence_bug [Foldit] Ligand Design Panel Persistence Bug

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Test: mac.clang.foldit.build.release

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