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Revisions №648

branch: interactive/develop 「№648」
Commited by: Rocco Moretti
GitHub commit link: 「2e07743bef7373aa」 「№6560」
Difference from previous tested commit:  code diff
Commit date: 2025-07-07 14:44:10
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #6560 from RosettaCommons/GreenTomato5/interactive_camera_config_on_puzzle_init [Foldit] Configuration for Camera Starting Position in non-campaign/intro Puzzles This pr adds support for configuring the starting position of the camera in non intro/campaign puzzles. To configure the starting position the following should be added anywhere in .puzzle_setup fiies: ``` "cam_center" : "x y z" "cam_eye" : "x y z" "cam_up" : "x y z" ``` Where x, y, and z for each component are replaced by a position an individual making a puzzle can obtain by using the CTRL+SHIFT+ALT+V keybind and checking their log file. Not adding in these fields to a puzzle_setup file will produce the previous behavior where the camera looks at/goes to a constant position.

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Test: mac.clang.foldit.build.release

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