Merge pull request #6023 from RosettaCommons/roccomoretti/interactive_translation_fix
[ Foldit ] Fix translation not applying error.
It looks like we had an issue where the GameApplication options (including the translation selection) wasn't being saved
when we were restarting the game. (Due to a StandaloneApplication function calling reload_options.)
We should be able to avoid this by making things a virtual function, and minimizing the recourse to the global options object.
RELEASE NOTES: Fix issue where language selection wasn't being properly saved.