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Revisions №413

branch: interactive/develop 「№413」
Commited by: Rocco Moretti
GitHub commit link: 「72c3d76ec7a591c5」 「№5784」
Difference from previous tested commit:  code diff
Commit date: 2022-02-02 17:25:44
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #5784 from RosettaCommons/roccomoretti/interactive_fix_shrink_residue_bug [Foldit] Fix bug with shrink_marked_residues_with_animation. In ligand design puzzles, I'm seeing an odd crash related to shrink_marked_residues_with_animation(), which is being called by the tool activation in setup_for_puzzle(). Best I can tell, this is related to having the display pose being out of step with the Geometry. (The actual crash happens in Conformation::residue(), which is being called from GUIPoseProxy::has_mainchain(). This is a somewhat quick fix, in that we should be able to handle the shrink_marked_residues_with_animation() prior to the tool activation/switch. RELEASE NOTES: Fix crash on puzzle loading.

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