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Revisions №367

branch: interactive/develop 「№367」
Commited by: Rocco Moretti
GitHub commit link: 「ac607625e32ac4c5」 「№5718」
Difference from previous tested commit:  code diff
Commit date: 2021-12-01 13:50:33
foldit.build.debug foldit.build.release foldit.defines foldit.levels foldit.unit.debug foldit.unit.release

Merge pull request #5718 from RosettaCommons/roccomoretti/interactive_fix_unit_tests [Foldit] Fix unit tests. A hodge-podge of fixes to address unit test issues. All unit tests should now complete successfully, either on the test server or my machine. * Remove sinpass test (as the function it was testing was removed in Henry's master-normalization fix.) * Update numbers on a core-existence filter test. (I hope this was the right thing to do -- I'm not sure if this might be hiding a larger issue. * Update GameApplication tests for the presence of the Roles (EduMode) popup box on login. * Fix unit test maximum iterations settings, now that we're going through the SelectionTool for shake/wiggle. * Fix selection of undo menu selection, for the new interface * Fix issue with modal popup ("This protein's structure is known. See if you can match it!") for puzzle score tests. I also added some more advanced debugging output, so hopefully debugging modal dialog box issues is easier in the future. Note that the GameApplication and Action tests work on my machine, but are still having issues on the test server, probably due to GLX issues.

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