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Revisions №124

branch: interactive/develop 「№124」
Commited by: Rocco Moretti
GitHub commit link: 「17ea6ddcd4983463」 「№4887」
Difference from previous tested commit:  code diff
Commit date: 2020-08-05 17:24:03

Merge pull request #4887 from RosettaCommons/roccomoretti/interactive_wiggle_lock [Foldit] Fix wiggle lock. The movemap generation for Global Wiggle was attempting to figure out jump settings with segment ids. While segment indexes match the jump numbers for monomer puzzles, they don't for symmetry puzzles. This means that the wrong jumps were being annotated as movable, leading to jumps that should move not moving. Change the iteration to look at the jumps themselves and the residues they control, rather than proxying on segments.

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